Beginner I and Beginner II classes
Rules of the game: how pawns/pieces move & capture; what is attack, castle, 'en passant', pawn promotion; check; checkmate; notation – I.e. The “abc’s” of chess.
Basic strategy:
a. checkmate -or the goal of the game
b. development of pieces (more squares means stronger pieces)
c. stalemate
d. capturing the opponent’s pieces
e. piece value (absolute, and relative)
Check Mate Concepts (The common‘how to's”)
a) mate with queen & king against king
b) mate with 2 rooks, or 1 rook 1 queen (Ladder mate)
c) mate with 1 rook and king against king
d) mate traps in the beginning of the game (scholar’s, fool’s, Legal’s)
e) mate traps in the middle game (Batteries, plus Smother, anastasia, Arabian, etc.)
Basic End-Of-Game principles
a) King becomes strong at end-of the game
b) Pawn & King against King (opposition, flanking)
c) Simple end-game positions for practice
Advanced Beginner (at least two semesters of chess) / Intermediate classes
Brief review of chess rules: capture; castle, 'en passant', pawn promotion; check; checkmate; stalemate (all from beginner class)
Basic tactics I (tactical devices to gain material for purpose of later strategic victory)
a. Pin
b. Double attack (i.e. fork)
c. Discover threat/check/attack (also double check!)
d. Skewer
Basic tactics II (simple combinations)
a. Piece values (relative to each other, position)
b. Unique piece combinations (i.e. Bishop, rook, etc.)
c. Deflections, Decoys, “In-Between moves,”
Overloads
End-Of-Game (continue)
a. Rule of the square of the pawn
b. Zugzwang (possible in middlegame, probable in most endgames)
c. Tempi (Triangulation as a means of losing tempi at end to force Zugzwang)
Chess Tournaments
01/24/2024, 01/31/2024, 02/07/2024, 02/14/2024, 02/28/2024, 03/06/2024, 03/13/2024, 03/20/2024
Minimum: 6
Maximum: 60
Registration starts on 01/02/2024 and ends on 01/22/2024.
Please contact International Chess Academy if you have any questions.